AI Insights · Timothy · July 2025
Top 5 Trivia Games in Finland: Q2 2025 Performance Insights
Explore the performance trends of the top 5 trivia games in Finland during Q2 2025, featuring insights on downloads, revenue, and active users.
In the second quarter of 2025, Finland's trivia game market showcased intriguing trends across the top five applications on the unified platform. Sensor Tower provides detailed insights into these apps, revealing fluctuations in downloads, revenue, and active users.
Kahoot! Play & Create Quizzes from Kahoot ASA experienced notable peaks in weekly revenue, particularly reaching $1.2K in late May and $1.3K in early June. Downloads declined steadily from 1.8K in early April to 499 by the end of June. Meanwhile, active users showed a significant drop from 35.1K to just under 5K throughout the quarter.
GeoGuessr, published by GeoGuessr AB, maintained consistent revenue, peaking at $702 in late June. Weekly downloads started at 472 and decreased to 262, while active users saw a slight decline from 1.6K to 1.1K.
Elevate - Brain Training Games by Elevate, Inc. saw its revenue peak at $993 in early April before declining to $290 by the quarter's end. Downloads decreased from 570 to 92 over the same period, while active users dropped from 925 to 605.
Party Roulette: Group games from GreenTomatoMedia observed a peak in revenue of $599 in mid-June. Downloads increased from 138 to 215 by the end of June, with active users also rising from 113 to 157.
SongPop Classic - Music Trivia by FreshPlanet Inc. had a revenue peak of $417 in mid-June. However, downloads remained low, peaking at just 31, while active users fluctuated slightly, ending at 52.
These insights from Sensor Tower highlight the dynamic nature of the trivia game market in Finland, offering a glimpse into user engagement and financial trends. For more in-depth analysis, visit Sensor Tower's platform.